High detailed low poly male character. Complete with normal, color and specular map (.png, 4k each).
Topology is kept clean to support clean deformations during rigging/animating (this model is not rigged).
The model comes with detailed teeth, tongue and eyes.
*the renders were created with the default scanline renderer in 3dsmax, using a simple lighting set up (images were not altered in any way afterwards and no rendering techniques were used).
*shaders, simple lighting and rendering settings are set up for 3dsmax2008 or up.
*the obj can be imported in a program of choice, simple add the shaders again.
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