Materials: yes Textures: yes Animated: no Rigged: no Includes Normal Map: no Geometry: Polygonal Polygons: 34143 Vertices: 24730 Detail Level: high Avg Texture Res: 1k
Formats:
Cinema 4D (.c4d), 3D Studio (.3ds), Lightwave (.lwo, .lw, .lws), OBJ (.obj)
Originally modelled in cinema4D 9.5. Detailed enough for close-up renders. The zip-file contains bodypaint textures and standard materials. - Phong shading interpolation / Smoothing - 35°
Features: - Inside scene: - model (4 objects) - skydom - 3 materials or textures - All materials and bodypaint-textures are included. - No cleaning up necessary, just drop your models into the scene and start rendering. - No special plugin needed to open scene.
The Ruhrstahl X-4 was a wire guided air to air missle designed by Germany during World War 2. The X-4 did not see operational service and thus was not proven in combat. The X-4 was the basis for the development of experimental, ground launched anti-tank missles that became the basis for considerable post-war around the world, including the Malkara missle.
During 1943, the USAAFs 8th Air Force mounted a series of heavy raids against Germany. That, while resulting in disastrous bomber losses, made the Luftwaffe research for Considerably more powerfull anti-bomber weaponry in order to reduce the cost in lost fighter Aircraft and aircrew. A massive development effort resulted in a number of heavy-calibre 30mm to 75mm auto cannon designs, air to air rockets,SAMs and the X-4.
The first flight test occurred an August11, 1944 using a Focke Wulf FW 190 to as the launch platform. Subsequent tests used the Junkers JU 88 and Messerschmitt ME 262.
The fighter-interceptor designed to use the missle as the primary weapon was the Focke Wulf TA 183, which was just a prototype.
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