Penguins
Jul 09, 2009
Post id: 295906 Report Item

There's two nice tool that i found while using presagis creator 3.5 that i would love to see in maya. It's called follow texture and flow texture.

Portretmd85x85
Jul 09, 2009
Post id: 295907 Report Item

Somebody should close this wishlist board smile.gif Let me assure you that posting your wish here will accomplish very little, if anything at all. Autodesk does not have the resources to look at these postings. If you have suggestion, send it to Autodesk directly. It's right in the menu under Help->Suggest a Feature...

Penguins
Jul 09, 2009
Post id: 295908 Report Item

i was just hoping maybe it could be a script or plugin before asking autodesk, i know alot of maya but i'm not familiar with mel script.

Dashboard_avatar
Jul 13, 2009
Post id: 295909 Report Item

What do the tools do?


Thing is that 90% of any people requesting anything into maya is allready IN maya. Wich is why often even autodesk blows entirely looking into requests.

QUOTE
i was just hoping maybe it could be a script


I do not think you uderstand what scripting does. It can not make anything maya cant allready do out of the box. So scripting does not extend maya, its extends the user.

See maya can do a LOT of stuff outside what they have in menus, see mayas nodal and nodes can be connected in a unlimitted configuration. Some of them are very tricky, or timeconsuming to do by hand.

So 99% of everything maya can do out of the box, is undocumented, unconventional, never tough of and never used. This si not alimitation of maya docs,its literary imposible to document a unlimited number fo combinations. So for example having goo that flows on the wall completely doable but not documented because its just one of the more complex ways you can hook up nodes. Its self evident after a while but getting there is not so easy.


QUOTE
Somebody should close this wishlist board smile.gif


Well you know most wishes are obsolete anyway, even on the autodesk suggestions 80% can allready be done.

If it was for me it would have been closed years ago.

Penguins
Jul 27, 2009
Post id: 295910 Report Item

Here what it does.

The Follow Texture tool, maps a texture onto one or more faces based on how texture is mapped onto a reference face. You select the reference face and then you select the faces onto which the texture from the reference face is to follow.

Follow Texture is useful for mapping texture around corners of buildings. Follow Texture might also be useful for applying texture to a "strip face" style road in which only one section of the road is textured and you want to apply texture to the other adjacent road sections.

Dashboard_avatar
Jul 31, 2009
Post id: 295911 Report Item

Hard to follow. Draw a picture or a cartoon sequence.

Dashboard_avatar
Sep 03, 2009
Post id: 299082 Report Item

Yeah thats doable, shouldn't be hard at all i have to look into it. Im a bit interested in how it handles the turns on the road, is there a higher fidelity picture of this.

Dashboard_avatar
Sep 03, 2009
Post id: 299089 Report Item

The second pictures function is there, the first use of the flow is trivial the second is half trivial.

Dashboard_avatar
Sep 03, 2009
Post id: 299090 Report Item

The first example case subcase 1 is unfold uv's function after first affing the face to the adjoining projection. strip of faces thing is a slightly modified version of  of the former by constraining it along one axis, wich unfold also has.

So yeah maya has teh functions you need for theese.



PS: having a wee bit problem understanding when you'd ever need the second option? I mean you mut be setting the first faces uxs why then not just project all in one fitting?

Penguins
Sep 04, 2009
Post id: 299109 Report Item

unfold uv still not giving me what i'm looking for, and for the second; let see you have a huge environment all textured and you start extruding the side to add more those faces are not uv and textured. with that tool it auto map the texture plus place the uv correctly in your sheet.

Dashboard_avatar
Sep 04, 2009
Post id: 299114 Report Item

frobo unfold uv still not giving me what i'm looking for



Offcourse not, it told its a unfold uv after first appending (sorry for that wierd typo) the face to the adjoining projection. So its a 2 step process. Essentially what you usually need mel for.


let see you have a huge environment all textured and you start extruding the side to add more those faces are not uv and textured.


Yes but the first face has the projection, you can allways add more faces to the first porjection later trough mel. In either case thets just what mel is for taking 2 pieces of things maya allready has and append them together. No maya at had i will whip one up later.

Maya as a general rule dones not ship with full 100% every users solutions but with pieces thst you can sue to make the exact solution you need.