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Somebody should close this wishlist board
Let me assure you that posting your wish here will accomplish very little, if anything at all. Autodesk does not have the resources to look at these postings. If you have suggestion, send it to Autodesk directly. It's right in the menu under Help->Suggest a Feature...
i was just hoping maybe it could be a script or plugin before asking autodesk, i know alot of maya but i'm not familiar with mel script.
What do the tools do?
Thing is that 90% of any people requesting anything into maya is allready IN maya. Wich is why often even autodesk blows entirely looking into requests.
Here what it does.
The Follow Texture tool, maps a texture onto one or more faces based on how texture is mapped onto a reference face. You select the reference face and then you select the faces onto which the texture from the reference face is to follow.
Follow Texture is useful for mapping texture around corners of buildings. Follow Texture might also be useful for applying texture to a "strip face" style road in which only one section of the road is textured and you want to apply texture to the other adjacent road sections.
Hard to follow. Draw a picture or a cartoon sequence.
Yeah thats doable, shouldn't be hard at all i have to look into it. Im a bit interested in how it handles the turns on the road, is there a higher fidelity picture of this.
The second pictures function is there, the first use of the flow is trivial the second is half trivial.
The first example case subcase 1 is unfold uv's function after first affing the face to the adjoining projection. strip of faces thing is a slightly modified version of of the former by constraining it along one axis, wich unfold also has.
So yeah maya has teh functions you need for theese.
PS: having a wee bit problem understanding when you'd ever need the second option? I mean you mut be setting the first faces uxs why then not just project all in one fitting?
unfold uv still not giving me what i'm looking for, and for the second; let see you have a huge environment all textured and you start extruding the side to add more those faces are not uv and textured. with that tool it auto map the texture plus place the uv correctly in your sheet.
frobo unfold uv still not giving me what i'm looking for
There's two nice tool that i found while using presagis creator 3.5 that i would love to see in maya. It's called follow texture and flow texture.