Dashboard_avatar
Aug 06, 2012
Post id: 310438 Report Item

Hi There,

Is there a way to export 2D track points from Nuke to maya ?

There was a macro that didi this for shake, and it would export the track mark as a locator on top of an image plane on a static camera. Now I can´t find a way to do this in NUKE.

Thx

Oi_logo
Jan 23, 2013
Post id: 311312 Report Item

you have to convert your 2D point in a 3D space. i don't see how a 2D track can relate to a 3D scene.
you can export axis with the writegeo node.