| Item | Quantity | Price |
|---|
| Your cart is empty. Check out our collection of 3d models! |
Prices in:
Clear Cart
Home » Forums » Maya Boards » Dynamics & Effects » Problem creating rigid bodies Topic 16 of 4024
| Item | Quantity | Price |
|---|
| Total | $0.00 (USD) | ||
| Your cart is empty. Check out our collection of 3d models! | |||
Prices in:
Clear Cart
| Name | Downloads |
|---|---|
TrueGlass |
845,848 |
detachSeparate.mel |
837,131 |
The Andy Rig |
617,678 |
Sergio |
467,158 |
LWOImpR4-R5_043 |
431,545 |
Tiny |
339,502 |
Smedge .6 |
208,192 |
Ocean Shader |
183,736 |
silver shader |
179,839 |
At The Sea |
163,200 |
| Name | Contributions | Posts |
|---|---|---|
| humster3d | 2152 | 2 |
| squir | 1303 | 0 |
| Pupuhol | 967 | 0 |
| KanhtArt | 857 | 0 |
| GuamWork | 854 | 0 |
| admin | 778 | 21231 |
| rose studio | 655 | 0 |
| stefano tartarotti | 616 | 0 |
| VKModels | 445 | 1 |
| fileadmin | 424 | 0 |
Ok, just when I turn my simple cubes into rigid bodies. A lot of them move aorund, a result you'd normally get from weird interpenetration, except they are just being created , no simulation has run yet.
The cubes are made from one cube following a motion path, duplicating cubes along the way to create a nice curved row of domino stones.
I can reset all translation values back to 0 and they will all be in their correct position again, but when I opened a saved file or run a simulation, they all explode again.
Any idea what could be causing this and what could be done to fix it, so when i create a rigid body it doesnt go crazy even before simulation?