2-7
Nov 09, 2011
Post id: 309101 Report Item

Hello, I'm having some trouble with the blend shapes of my model, when I activate a blend shape it works fine but when I rotate the head or neck the vertices of the activated blend shape move. As you can see in the image the eye is closed but because I rotated the head the vertices are penetrating the eye ball.

Any ideas?

Thanks for your time!

Satanico
Dashboard_avatar
Nov 11, 2011
Post id: 309109 Report Item

Can you give the scene file ? Or check the deformation order for the blendShape.