Ninja Fracture 5.2.0 (maya script) Cart_putAdd to cart

Breaks objects into chunks

Fracture_04

License Type:

Commercial

Price:

$40.00 (USD)

File ID:

16605

File Size:

126.2 KB

Created / Updated:

Jan 24, 2010 / Dec 14, 2012

Owner:

Brian Keffer   More free downloads from this user See users marketplace items See this users portfolio Send a Private Message

Platforms:

mac, windows

Maya:

2008, 2009, 2010, 2011

Tags:

fracture, modeling, Boolean, Shatter, voronoi, Dynamics

Fracture feature request

View Brian Keffer's profile
Apr 01, 2010
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Post id: 302579
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Id like to get feedback on my Fracture script..  Feature requests,  UI changes.. Workflow issues etc.

File Author
Dashboard_avatar
May 08, 2010
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Post id: 303392
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hi...need secondary debris,more control and collision thanks

Dashboard_avatar
Aug 22, 2010
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Post id: 304954
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Is there a way to keep the debris stationary until a collision is made?

For instance, if I fracture a wall, keeping the wall whole into it get his by a ball or something?

Otherwise, love it. Great tool.

-
James

View Brian Keffer's profile
Aug 22, 2010
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Post id: 304957
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James,
You can by setting active and passive keys in Maya Dynamics. Under the Soft/Ridgid Bodies menu, there is a set active and set passive. Just set the dynamic objects to passive at frame 0 and set them active once the ball touches it.

Brian

File Author

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