"Rapid Rig: Advanced" - Auto Rig for Maya 2.1.3 (maya script)
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This is a tool that will set up a customizable rig for a bipedal character
License Type:Commercial Price:$40.00 (USD) |
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File ID:15468 |
File Size:131.8 KB |
Created / Updated:Dec 20, 2009 / Apr 30, 2013 |
Owner: |
Platforms:linux, mac, windows |
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Maya:2008, 2009, 9.x, 2010, 2011, 2012, 2013 |
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Tags:
auto, maya, setup, fk, scale, biped, IK, Stretch, autorig, auto-rig, rapid, Rig, interface, animation Pose Save Dummy Dummies
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The single hierarchy is completely driven by the rest of the rig using constraints. This was the best method that I could come up with that would make exporting to an engine the easiest, and still maintaining almost the same level of control that the original joint hierarchy has.
What I recommend is once you are ready to export your rig, select all the single hierarchy joints, then bake animation. This will add keys to all your joints. Then, delete all the constraints on the joints. At this point, the single hierarchy rig should have zero dependencies to the rest of the rig.
If this doesn't seem sufficient, let me know and I can maybe add some additional functionality to the UI that will streamline exporting.
-Dustin