"Rapid Rig: Advanced" - Auto Rig for Maya 2.1.3 (maya script)
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This is a tool that will set up a customizable rig for a bipedal character
License Type:Commercial Price:$40.00 (USD) |
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File ID:15468 |
File Size:131.8 KB |
Created / Updated:Dec 20, 2009 / Apr 30, 2013 |
Owner: |
Platforms:linux, mac, windows |
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Maya:2008, 2009, 9.x, 2010, 2011, 2012, 2013 |
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Tags:
auto, maya, setup, fk, scale, biped, IK, Stretch, autorig, auto-rig, rapid, Rig, interface, animation Pose Save Dummy Dummies
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Hey Ryan,
That is something I am actually planning on doing... hopefully sooner rather than later. With naming the characters, that would also apply to all the controls, joints etc. and it would also allow the option to keep the dummy rig and generate more rigs off the dummy proportions, if the user wanted. The other advantage to naming characters is that it is possible to have multiple characters in one scene without referencing or importing.
I am not sure about the mesh layer, for three reasons; first being that if someone is building a character, they probably already have layers. Secondly, some characters may require multiple layers for things like hair, cloth, etc. that the animator may want to turn off until rendering. The third reason, some people may choose just to use the dummy geo if they are only interested in animation. Maybe I will add a check box for an optional mesh layer.
Thanks for the suggestions! Sorry I haven't gotten around to a lot of these things lately, had a lot on the go, but these features are coming, I promise! :)
Dustin