aniMan is a procedural skeleton and rig builder with an animation window.
Some of the features are:
-> animation tools (snap control to joint, set foot on ground, offset keys, attribute slider window ...)
-> add selection option
-> 2 bone FK back setup
-> local/world snapping and blending on all the arm and leg joints
-> IK to FK snapping and blending
-> hand editor
-> face editor
-> skeleton pose editor
-> hand pose editor
-> character pose editor
-> mirror pose editor
-> stretchy arm and leg joints (manual and automated)
-> attribute driven pole vector controls
These are the last changes:
-> check the update file for the last changes
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If you have questions or suggestions you can send me a mail at seynaeveemmanuel@hotmail.com
::maNus::