T-Splines: Breathing New Life into NURBS
By Matthew Sederberg, T-Splines, LLCThe Debate: T-Splines v. NURBS v. SUBDS

The T-Spline Mesh (left) accommodates any level of local detail (highlighted below) by using T-Junctions. A similar NURBS mesh is shown on the right for comparison. Courtesy Zygote Media Group.
T-Splines is breathing new life into NURBS, the decades-old modeling standard in CAD, industrial design, and animation. Using NURBS is viewed as a necessary evil by many of the modelers I have talked with: they need the precision NURBS gives, but dealing with tangencies between patches, seaming, and manipulating is a headache. T-Splines allows modelers to keep all the benefits of NURBS, but not worry about most of these problems. T-Splines allows modelers to create seamless models when they would have used multiple patches in NURBS. This is possible because of our patent-pending T-Junctions, which facilitate incredible amounts of detail in desired areas of the model, while keeping the rest of the model light
