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| Rating | Title | U / C | Views | ||
|---|---|---|---|---|---|
Enhancing Renders via Ambient Occlusion / DirtpassAdded on Feb 18, 2005 by Everflow |
01/30/10
02/18/05 |
32,324 | |||
Be gamma correctAdded on Jun 17, 2009 by mbreidt In In 3dsmax > Tutorials > Rendering > General / Theory |
06/17/09
06/17/09 |
11,242 | |||
Caustics with Mental RayAdded on Jan 20, 2005 by xedium |
09/22/08
01/20/05 |
28,626 | |||
Vray 1.5 dirtmap tutorialAdded on Jan 28, 2007 by niem.akhtar |
01/28/07 | 107,641 | |||
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Gold Texture with Brazil r/sAdded on Feb 18, 2006 by gas01ine |
02/18/06 | 78,281 | ||
Linear Workflow in 3DSMax and VRayAdded on Aug 31, 2005 by throb |
08/31/05
08/31/05 |
188,798 |