Materials: yes Textures: yes Animated: no Rigged: no Includes Normal Map: no Geometry: Polygonal Detail Level: high Avg Texture Res: 16k
Formats:
3D Studio (.3ds), Autodesk FBX (.fbx), Lightwave (.lwo, .lw, .lws) - v6, 3ds Max (.max) - v9, OBJ (.obj), Softimage (.xsi) - v3.5
Modeled correctly scaled from blueprints, enough detail for close-up renders. Semi-detailed interior. All the materials can be easily modified and have been named with a logical criteria. Closed model, no holes or lost polygons. Crystals have been modeled with volume to use with renderers like Fryrender or Maxwell. UV mapped in every format. Animatable elements.
Sandvik DD530 Mining Jumbo Polygons: 765,000 Vertices: 475,000 Texture map 2500 x 4163 px. Bump map 2500 x 4163 px.