Materials: yes Textures: yes Animated: no Rigged: yes Includes Normal Map: no Geometry: Polygonal Polygons: 15000 Vertices: 15000 Detail Level: medium Avg Texture Res: 2k
The blend version is completely rigged. Conversion to the max and fbx versions produced problems with the vertex groups. The skeleton is still intact but don't count on the model being pose-able yet.
also, disable shadow casting of the eye lashes for all non blender formats.
Remember to download the textures archive too.
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