Materials: yes Textures: yes Animated: no Rigged: no Includes Normal Map: no Geometry: Polygonal Polygons: 42985 Vertices: 50032 Detail Level: high Avg Texture Res: 2k
Formats:
3D Studio (.3ds), Autodesk FBX (.fbx), 3ds Max (.max) - v2011, OBJ (.obj)
* Features: - Highly detailed exterior and basic interior. - Model is settled to 0,0,0 xyz axis. - Real world scale. - Mental Ray materials included. - Textures included.(C:\MCT\AC) Place textures folder in that directory - Suitable for animations and architectural visualizations. - Tires, doors etc grouped. - All parts of car and materials named properly so you can easily find which material is for which part of the car. - Body color can be changed. - I did not collapsed any modifier (such as meshsmooth) so you can easily set detail level. - Meshsmooth Iteration Level 2 Polygon count : 175254 Vertex count : 185170
---------Two OBJ Files-------- - .One with high poly and one with low poly (Without Meshsmooth) Highpoly polygon and vertex count : 353970 - 184892 Lowpoly polygon and vertex count : 89452 - 46917
---------Two 3DS Files-------- - One with high poly and one with low poly (Without Meshsmooth) Highpoly polygon and vertex count : 353970 - 190215 Lowpoly polygon and vertex count : 89452 - 51641
---------Two FBX Files-------- - One with high poly and one with low poly (Without Meshsmooth) Highpoly polygon and vertex count : 200523 - 185162 Lowpoly polygon and vertex count : 70327 - 50024
ATTENTION !!! Max , fbx and 3ds file contains mental ray materials.OBJ format have gray material. ALL file formats includes textures.
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